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Sand, Snow, Sea, and Sky

Type of Work: Music Composition
Software Used: Pro Tools
Copyright: Aaron Eastwood

For Sand, Snow, Sea, and Sky I was asked to compose a piece based on an existing eight-note melody. Starting with a bold statement of this theme in the first section, I used various techniques to reshape and transform it throughout, enhancing it with my own melodies, harmonies, and counterpoint. The inspiration for this piece was the locations and environments in a popular massively multiplayer online role-playing game: a desert city, a forest region, a costal community, a mountain kingdom, and a floating island. Special thanks to Brady Kerr for composing the original eight note motif.

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Beards & Glory (Main Title)

Type of Work: Video Game Score
Client: Blind Squirrel Games, Inc.
Software Used: Pro Tools, Finale, and Garritan Personal Orchestra 4
Copyright: Blind Squirrel Games, Inc. (Used by Permission)

Beards & Glory follows a horde of “Viking gate crashers” as they “sack castles and strongholds across the world.” I had the opportunity to work with Blind Squirrel Games to compose and orchestrate original music for this innovative iOS action platformer.

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Tranquility

Type of Work: Music Composition
Software Used: Pro Tools
Copyright: Aaron Eastwood

Inspired by a popular sandbox video game, I composed a piece that would musically invite players to relax, explore, and create at their leisure during the day...before being mercilessly pummeled by zombies after dark.

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Departure from Earth (Acoustic Style)

Type of Work: Rescored Film Clip
Software Used: Pro Tools, Waves Audio Plug-ins, Garritan Personal Orchestra 5
Copyright: Aaron Eastwood

The first of two very different pieces I composed as a rescoring project for a clip from a popular animated film. In the clip, the main character chases after someone, then finds himself climbing up the side of a rocket that gets launched into space. Though terrified at fist, he is soon awed by the beauty of the galaxy around him. This first version of the score uses virtual recreations of traditional orchestral instruments.

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Departure from Earth (Electronic Style)

Type of Work: Rescored Film Clip
Software Used: Pro Tools, Waves Audio Plug-ins, Reason 9
Copyright: Aaron Eastwood

This is the companion to the piece above, and my first electronic-style rescoring project. For this version, I sought to achieve an entirely different sound from the acoustic-style version using some different compositional approaches as well as the software synthesizers in Propellerhead's Reason 9. The result conveys the same impressions as the previous versions, but with an entirely different sonic palette.

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Intel RealSense Demo (battle theme)

Type of Work: Video Game Score
Client: Soma Games, LLC
Software Used: Finale, Garritan Personal Orchestra 4
Game Copyright: Soma Games, LLC
Music Copyright: Aaron Eastwood

I had the privilege of working with Oregon-based developer Soma Games to design sound and compose an original theme for a game demo showcasing Intel’s RealSense technology. In the game, an ice-powered superhero battles a villain born of fire! The Soma team exhibited this demo at the Consumer Electronics Show in 2014.

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The West

Type of Work: Music Composition
Software Used: Pro Tools
Copyright: Aaron Eastwood

A challenge to write the main title theme for an imaginary western-themed video game led to the creation of this piece. For inspiration, I looked to themes old film and TV westerns, and experimented with unique sounds like the harmonica and the banjo. The final product is sure to please at least 6 out of 7 magnificent gunslingers.

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Game Music Evolution

Type of Work: Music Composition
Software Used: Pro Tools
Copyright: Aaron Eastwood

Since the 1980s, game music as evolved from simple bleeps and beeps to fully realized orchestral masterpieces. I composed Game Music Evolution as a fun illustration of how far game music has come since its early days, growing the music from just a few 8-bit-like sounds to rich orchestral timbres, and increasing the complexity of the orchestration at each stage.